Explorer and Survivor are play styles
Explorer lets you revisit decisions with Turning Points while playing. Survivor does not allow those rewinds during the initial story; reach the ending to unlock them. Choose based on whether you want to explore branches immediately or continue with the consequences of your decisions.
Difficulty is a separate choice
The listed difficulty presets are Forgiving, Challenging and Lethal, alongside Custom settings. Review the individual options rather than assuming a preset changes the story’s dialogue or guarantees anyone’s survival.
| Setting | What it changes | Important limit |
|---|---|---|
| Single-action QTE input | Uses the same input for QTEs | Check the displayed prompt |
| Hold instead of button mash | Replaces repeated taps with holding | Changes the input method |
| Disable QTE timeouts | Removes QTE time limits | Solo Story only; a wrong input still fails |
| QTE difficulty and warnings | Adjusts QTE challenge and advance warnings | Separate from play style |
| Parry recharge | Adjusts defensive recharge for real-time threats | Does not make dialogue choices for you |
| Threat indicator | Shows threat location and awareness; colour is adjustable | Consult its meaning in your version |
Make the interface easier to read
The official options include subtitles, closed captions, text sizing for choices and messages, a simplified font and control remapping. Try readability and input settings before a tense scene so you can tell whether the issue is legibility, timing or the chosen binding.
A useful setup order
- Select your preferred story play style.
- Review the difficulty preset and relevant individual settings.
- Check text size, captions and button bindings.
- Practise the displayed actions before relying on a scene-specific guide.